Listing 1 - 10 of 13 | << page >> |
Sort by
|
Choose an application
Choose an application
Architecture --- Buildings --- Vernacular architecture --- Constructions --- Architecture vernaculaire --- Human factors. --- Performance. --- Utilization. --- Facteurs humains --- Comportement --- Utilisation
Choose an application
Handicraft --- Manufactures --- Equipment and supplies --- Catalogs. --- 001.89 --- Wetenschap en kennis in het algemeen ; organisatie van de wetenschap en van het wetenschappelijk werk --- Cultuurfilosofie ; 20ste eeuw ; ideeën ; over alle aspecten van de wereld --- Tijdschriften ; 20ste eeuw ; Whole Earth Catalog ; 1968-1972 --- Catalogi ; catalogus van de wereld ; Whole Earth Catalog --- Crafts (Handicrafts) --- Handcraft --- Occupations --- Decorative arts --- Manual training --- Sloyd --- Equipment and supplies&delete& --- Catalogs
Choose an application
Buildings have often been studies whole in space, but never before have they been studied whole in time. How Buildings Learn is a masterful new synthesis that proposes that buildings adapt best when constantly refined and reshaped by their occupants, and that architects can mature from being artists of space to becoming artists of time. From the connected farmhouses of New England to I.M. Pei’s Media Lab, from “satisficing” to “form follows funding,” from the evolution of bungalows to the invention of Santa Fe Style, from Low Road military surplus buildings to a High Road English classic like Chatsworth—this is a far-ranging survey of unexplored essential territory.More than any other human artifacts, buildings improve with time—if they’re allowed to. How Buildings Learn shows how to work with time rather than against it.
bygningers udvikling, historie --- buildings [structures] --- use --- Architecture --- architecture [object genre] --- Développement durable --- Entretien des bâtiments --- Maintenance --- Reconversion de bâtiment --- Réhabilitation de bâtiment --- Rénovation architecturale --- Buildings --- Human factors --- Performance --- Utilization --- Facteurs humains --- 72.025 --- 72.025.2 --- 72.059 --- Verbouwingen --- Reconversie (architectuur) --- Herbestemming (architectuur) --- Aanbouwen --- Uitbreidingen --- Human factors. --- Performance. --- Utilization. --- Architecture - Human factors --- Buildings - Performance --- Buildings - Utilization
Choose an application
Choose an application
Demography --- Public economics --- population growth --- bevolkingsvraagstuk
Choose an application
Choose an application
Un essai sur l'état du péril climatique au début du XXIe siècle et sur les moyens concrets d'y remédier, notamment par le biais des villes denses, des cultures transgéniques ou encore de l'énergie nucléaire. ©Electre 2015
Environnement -- Protection --- Protection --- Human ecology --- Urban ecology (Sociology) --- Climatic changes --- Biotechnology --- Environmental aspects --- Biotechnology - Environmental aspects
Choose an application
Stewart Brand occupe une place essentielle, celle du passeur qui au delà de la technique fait naître les rêves, les utopies et les justifications auto-réalisatrices. Depuis la fin des années soixante, il a construit et promu les mythes de l'informatique avec le Whole Earth Catalog, le magazine Wired ou le système de conférences électroniques du WELL et ses communautés virtuelles. Aux sources de l'utopie numérique nous emmène avec lui à la découverte du mouvement de la contre-culture et de son rôle déterminant dans l'histoire de l'internet.
Computers and civilization --- Information technology --- Counterculture --- Computer networks --- Subculture --- Technology --- History --- Social aspects --- Brand, Stewart --- Whole Earth catalog (Menlo Park, Calif.) --- Contre-culture --- Brand, Stewart, --- Ordinateurs et civilisation --- Réseaux d'ordinateurs --- Technologie de l'information --- Aspect social --- Utopie --- Informatique --- Sociologie de la culture --- Sociologie --- Science --- Technique --- Internet --- Ordinateurs et civilisation. --- Aspect social. --- Brand, Stewart. --- Information technology - History - 20th century --- Counterculture - United States - History - 20th century --- Computer networks - Social aspects --- Subculture - California - San Francisco - History - 20th century --- Technology - Social aspects - California, Northern
Choose an application
Time --- Responsibility --- Strategic planning
Listing 1 - 10 of 13 | << page >> |
Sort by
|